1.2: Rating scales
Implements:
- Rating scales (see !77 (merged));
- Unity 2021.3.16f1.
Fixes:
- The RAM consumption of runtime generated wall materials was piling up through trials;
- Inter-trial break timer getting below 0 right before the end;
- Starting an experiment after leaving during an inter-block break makes you start by an inter-block trial;
- User ID and session input fields were not cleared between experiments;
- "tiling" and "heightMapScale" properties were not taken in account for wall materials;
- A clipping between the UI and a wall of the room could be seen in editor view during a trial;
- Removes unnecessary test for the seed of the experiment;
- Set the lightbulbs/sources 30cm lower to avoid to much shadows on the ceiling when normal maps are involved.
Edited by Thomas Duhamel